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- Log file for S:\inline\Engineering\XBOX\assets\skaters\SFogerty\SF_Zit.ZIT
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- Exported from C:\Inline\Art\Characters\Playable\License\Fogerty_2\Sfogarty_mesh_Ex_9.max
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Textures
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 Width:256, Height:256 Refs: 2491 - S:\inline\Transfer\Andy\Yaki\Fogerty_2\maps\Cache\Sfogarty_ID3.XPR
 Width: 64, Height: 64 Refs:   98 - C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Maps\CEd_FinMaps\Cache\CEdwards8bit_ID4_v2.XPR
 Width:256, Height:256 Refs: 3616 - S:\inline\Transfer\Andy\Yaki\Fogerty_2\maps\Cache\Sfogarty_ID2.XPR
 Width:128, Height:128 Refs:  233 - S:\INLINE\TRANSFER\ANDY\YAKI\FOGERTY_2\MAPS\Cache\SFOGARTY_ID5_256_V1.XPR
 Width:256, Height:256 Refs:  901 - S:\INLINE\TRANSFER\ANDY\YAKI\FOGERTY_2\MAPS\Cache\SFOGARTY_ID1.XPR

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Geometry Definitions
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 NumMaterials:  5 NumFaces: 2444 NumVerts: 2393 - Skin_Object_Fogarty

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Geometry Instances
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 Skin_Object_Fogarty

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Asserts / Warnings / Tips
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 Asserts:- 
  
 Warnings:- 
  
 Optmisation tips:- 
 Skin_Object_Fogarty-High number of vertices in object (2393, Optimum is < 2048) 
 Skin_Object_Fogarty-High vertex to face ratio (2.195581, Optimum is < 2.000000) - poor stripping 
 Shadow_object_shadow-High vertex to face ratio (2.230769, Optimum is < 2.000000) - poor stripping 
  
 -END- 
 - EOF - 
